AI Insights · Timothy · April 2023
Top 5 Real-Time Strategy Apps on Android in Oman - Q1 2023
Discover the performance trends of the top 5 real-time strategy apps on Android in Oman during Q1 2023, including key metrics like weekly downloads, revenue, and active users.
Throughout the first quarter of 2023, the top 5 real-time strategy apps on Android in Oman showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data, sourced from Sensor Tower.
Clash Royale by Supercell saw its weekly revenue fluctuate, peaking at approximately $457 in the first week of January and experiencing a low of around $111 by the end of that month. Weekly downloads started strong with 704K in mid-January but declined to 251K in early March before rebounding slightly to 452K by the end of the quarter. Active users were relatively stable, starting at 22.6K at the beginning of January and ending the quarter with 21.5K.
Mob Control from VOODOO experienced a significant increase in weekly revenue, peaking at $141 in mid-February. Downloads showed notable growth, starting at 1.7K at the end of December and rising to 2.5K by late March. Active users followed a similar upward trend, beginning the quarter at 4.6K and reaching 7.7K by the end of March.
Auto Brawl Chess by PANORAMIK GAMES LTD had a modest weekly revenue, peaking at $97 at the end of January and then gradually declining. Downloads were minimal throughout the quarter, with a notable drop to single digits by March. Active users also saw a decline from 391 at the end of December to 134 by the end of March.
Valor Legends: Idle RPG by Century Games PTE. LTD. had fluctuating weekly revenue, with a peak of $72 at the end of February. Downloads were generally low, peaking at 73K in mid-February. Active users showed a decreasing trend, starting at 766 in late December and falling to 410 by the end of March.
Castle Crush: Epic Battle from Wildlife Studios saw a peak in weekly revenue at $83 in late January but had no revenue reported from mid-February onwards. Downloads hovered around 100K at the start of the quarter but dropped to 41K by the end of March. Active users started at 256 and decreased steadily to 193 by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.